0.147u4: Tafoid fixed Lethal Enforcers II duplicated input.
0.155: Alex Jackson fixed gfx2 rom loading. Fixed K055555 write access, fixing Lethal Enforcers II text colors properly. 0.169: Angelo Salese added (always disabled?) hblank irq for Lethal Enforcers II. but I opted against it for now since I am still worn out from my previous record.Ġ.67 I thought I would maybe try to get past the level boss like I did before. If you got to a certain point without getting shot, the game ramps up the reaction time to a ridicules degree and even throws in a new enemy or two that you are not expecting (with impossibly fast reaction times). I don't care what anyone says, this game's difficulty level is absurd, and it is also dependent on how good you are. I exceeded it on my first try and I figured 'sweet! Let me buckle down on this one and finish the whole game!' But after just 1 hour I figured that this game is actually impossible to finish on one credit.
OK so after I finished Sunset Riders, I remembered this game from my childhood and I remember being somewhat descent at it (I did make it to the third level on one coin a few times) so I looked up what the current record was and tried out a playtest session.
This is a Single Player ONLY variation! Continues are NOT allowed! Many thanks to tkrn over at the KLOV forums for his excellent post, without it I wouldn’t have attempted this fix.Special Rules: The above are the default internal settings for this title and need not be changed. I haven’t replaced any of the other capacitors yet as its working but when I take this board out and store it I will probably do so just for the sake of longevity.
#KONAMI LETHAL ENFORCERS 2 FULL#
I removed the capacitor with a set on small pliers, it came off very easily, and replaced it plus I bridged the corroded track too.įired the board up and full sound is back. I scraped away the resin around the capacitors and with my multimeter checked continuity following the diagram user tkrn had posted in the above thread.Ĭapacitor C6 had leaked a little and had corroded the track between the positive side and the first pin of the 3 pin IC next to it. I found an excellent post over on the KLOV forums here and decided to see what I could do. There are many accounts of people with this problem on the forums for this board and the X-Men board, they use the same IC. I decided to take a look at the Lethal Enforcers board I recently bought as it had no sound. I will probably order a new photo transistor at some point, or possibly a new glass bezel! Posted by Porchy at 5:50 pm Tagged with: arcade, justifier, lethal enforcers, repair log I removed the bezel glass from my cab as it is slightly tinted and the BLUE gun now works perfectly. I know this shouldn’t be a problem with mine but I also know that components degrade over time too. This is usually a common problem with older monitors as their brightness fades over time and the guns fail to register the screen flash. I retested the guns and the RED one works perfectly but the BLUE one doesn’t register shots fired around the edges. Ive taken a couple of pictures just in case anyone else needs to know how the spring actually goes back in.
The hardest part of this repair was getting the bloody spring back in place and to keep it there for long enought to put the gun back together. I decided to give this lens a clean too as it had a big greasy fingerprint right on the middle of it. I cleaned up the solder holes and resoldered the part back onto the small PCB. The photo transistor had simply been dislodged. When I opened the blue gun a few bits dropped out, the photo transistor and the spring that pushes the trigger back out. I fixed the RED gun simply by removing and cleaning the lens. On testing I found that the RED gun aiming was off a little to the right and the BLUE gun didn’t register a shot on screen but it did register when the trigger was pressed.